Skins
Every hole is worth a skin. Lowest score wins it outright. A tie carries the skin to the next hole, so one hole can be worth five.
Suits a foursome with one streaky player.
A golf side game is a bet that runs inside the round. The common ones are Skins, Wolf, Vegas, Snake, Banker, Bingo Bango Bongo and Hi Lo, and each gets a booth below. For four players, try Skins or Wolf. For two against two, try Vegas or Hi Lo.
Each one is a whole game. Read the sign, check who it suits, keep walking.
Scroll to move along the midway.
Skins or Wolf. Skins if you want simple. Wolf if you want to negotiate on every tee.
Vegas or Hi Lo. Vegas hurts more. Hi Lo is fairer.
Bingo Bango Bongo. Then add Snake for everyone.
The midway closes on the eighteenth green. Skins carried. Wolf went alone twice. Somebody held the snake.
Total it up before anyone leaves. Then net it: if two players owe each other, that's one number, not two. Players settle between themselves.
Big Fairways runs Skins, Wolf, Vegas, Snake, Banker, Bingo Bango Bongo and Hi Lo in the same round, several at once, across teams and groups that overlap, with clean math. One card covers the whole group while the games run. At closing time, SettleUp shows the totals and breaks them into simple netted payments between players. It's free, and the account takes about twenty seconds. Open the whole midway on Big Fairways.
Your group plays something with a name nobody else has heard. Tell us the rules. Good ones get a booth.